This text offers complete coverage of computer graphics. As a textbook, it can be used effectively in senior-level computer graphics courses or in first year graduate-level courses. It features an emphasis on rendering and in-depth coverage of all classical computer graphics algorithms. Procedural Elements of Computer Graphics also contains more than 90 worked examples, and is suitable for use by professional programmers, engineers, and scientists.
|Table of contents|
Chapter 1 Introduction to Computer Graphics
Chapter 2 Raster Scan Graphics
Chapter 3 Clipping
Chapter 4 Visible Lines and Visible Surfaces
Chapter 5 Rendering
Appendix: Problem and Projects